![]() To wit, legendary RPG designer Chris Avellone (Planescape: Torment, Fallout 2) is on board, as is the original System Shock concept artist Robb Waters (who also worked on BioShock and Thief). While this is Nightdive's first time taking on full development duties (it previously only ported lost classics like Turok, Strife, The 7th Guest, and System Shock 2), the Vancouver, WA-based studio significantly staffed up the place with an impressive pedigree of industry veterans. We hope you enjoy your time aboard Citadel Station! SHODAN eagerly awaits your arrival." Please be aware, this is a proof of concept the PERFORMANCE, FEATURES, and VISUALS are subject to change. "This demo represents the look and feel that we want to achieve with the final version we'll deliver to you, our backers. "We want to demonstrate our commitment and passion for System Shock by providing a fun and exciting experience to potential backers," developer Nightdive Studios stated. ORIGINAL STORY 28TH JUNE: The System Shock remake - which is now being billed as a full fledged "reboot" - has now launched a Kickstarter campaign, complete with a free pre-alpha demo. ![]() "There's no possible way I could convey how grateful the Nightdive team is to the 14,000+ backers who put their trust in us - we're having a lot of fun remaking System Shock and we owe it all to you!" wrote CEO Stephen Kick. ![]() In a "Thank You!" update post, developer Nightdive expressed its gratitude to all the people who pledged. UPDATE 11TH JULY: It's done it, the System Shock remake has raised the $900,000 it was after on Kickstarter - with 17 days to spare.
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